Tyler Pugmire Software Developer

About Me

I graduated from DigiPen Institute of Technology with a Bachelor of Science in Computer Science in Real-Time Interactive Simulation.

My Expertise

Code

C/C++, C#, Java

Lua, Python

HLSL, GLSL, SQL

Tools & APIs

Git, Visual Studio, Perforce

OpenGL, DirectX, Premake

Unreal Engine 4, Unity, Jenkins

Professional Projects

New World

  • Lumberyard
  • Python, C#
  • Perforce

Explore a thrilling, open-world MMO filled with danger and opportunity where you'll forge a new destiny for yourself as an adventurer shipwrecked on the supernatural island of Aeternum. Endless opportunities to fight, forage, and forge await you among the island's wilderness and ruins. Channel supernatural forces or wield deadly weapons in a classless, real-time combat system, and fight alone, with a small team, or in massed armies for PvE and PvP battles—the choices are all yours.

Website Trailer

Crucible

  • C++, C#
  • Lumberyard
  • Perforce

Crucible is a third person team-based PvP action shooter. Fight against the creatures of Crucible as well as players to collect essence and level up. Get ready to fight powerful hives and collect their hearts in order to claim victory.

Trailer

Student Projects

Ascension

  • Unreal Engine 4
  • C++
  • Perforce

Ascension is a 3D 3rd-person puzzle exploration adventure game. Players control Orion as he faces a trial presented to him by the Gods of Olympus.

Download Trailer

Colossal

  • C++
  • OpenGL/GLSL
  • Lua

Pilot colossal gladiator mechs in this first person shooter based in a futuristic Roman Empire that never fell. Fight off bots and move around obstacles in the coliseum to find the opponent. In only three rounds the greatest gladiator will be declared the victor.

Download Trailer